It means that, when we get familiar with separate corners, racing will become easier. In Carbon the tracks are modular, which means that they are built with the same section of curves put together in different sequences. It's very important to learn the corners. Also, proper gear reduction with manual gearbox allows us to simply "throw" the car into the corner with great speed, like it's possible to do with the handbrake, but the "drift" is much easier to control and also much more effective. Having this effect on automatic gearbox, when you must brake in front of every corner is actually harder and requires more practice. And without any additional circumstances you will ALWAYS reduce to the same speed. In fact, you don't have to even touch brakes most times, when using manual gearbox. Changing the gears manually allows for example to start more smoothly, but the most value is the possibility to reduce precisely speed before cornering. ![]() I know that it may sound abstract to some of you, but it has many positives. I personally prefer using the manual gearbox. I personally use the one from the front hood, but it's only a matter of getting used to the view you choose. There is no one best option and strong players prefer different cameras. The perspective, from which you will see the corners. But it's at least as important to choose best camera view. Like in the real life, in Carbon it's better to look one corner ahead to keep everything under control. More about tuning in the "Tuning Section". There is no magic, it's only about spending some time on testing different setups to find one suitable for us and our own car. It's also clear that on winding tracks you must pay more attention to acceleration, and when the track will have more long straights, then it's wise to use higher speed. Even if the setups are not playing as big role as they did in Most Wanted, the difference between understeer and oversteer is still huge and easy to see. It's definitely worth to spend some time tuning the car to our own style of driving. And scything a row of street lamps can bring your speed back to not. Indeed, in Carbon we don't have any serious damage model, which can inflicts on our car's performance, but every collision with any obstacle will slow you down. Avoid the lamps!Īnd all other mail boxes, bus stops etc. When it does, you basically lose the "filling up" ability and you cannot use the nitrous boost as frequent as you could. The trick is to never let it fill up completely. Use the nitrous boost wisely.ĭuring the race, your nitrous meter will slowly fill up. It makes your racing smoother, and even in-game menu is adapted for pad-based, console style navigation. And after all, even if Carbon, contrast to Most Wanted, gives the reasonable gameplay with the keyboard, I still recommend you to buy a gamepad. And as we go on, if you did bound nitrous with Shift key you will be unable to use it while turning left, when you steer using the arrows. Some keyboards have strange blockade which is making some in-game key combinations impossible to use, like left arrow plus Shift. It's important especially, when you realise that you probably won't reach first place without using the nitrous. Yeah, I know that the Star Wars-like animation actually looks impressive, but nothing reduces the visibility in the way it does. Therefore I highly recommend you to spend a few minutes optimizing graphic details to your PC and I also encourage you to disable additional effects such as motion blur. Without at least 40 frames per second (you may use programs like FRAPS to get the number of FPS Your PC is having) the gameplay could be in some ways more difficult. Of course, when you switch on all of the graphics excellences, Carbon will look stunning, but lets get back to Earth. And smoothness depends in many ways on how fast the game is running on your PC. For the beginning: Carbon is a skill based game in which speed and smoothness of driving values the most.
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